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AI Insights · Timothy · October 2021

Top 5 Co-op Games on iOS in the Middle East: Q3 2021

Discover the performance trends of the top 5 co-op games on iOS in the Middle East during the third quarter of 2021, including weekly downloads, revenue, and active users.

Top 5 Co-op Games on iOS in the Middle East: Q3 2021

The third quarter of 2021 saw interesting performance trends for the top 5 co-op games on iOS in the Middle East. Here's a detailed look at how these popular games fared in terms of weekly downloads, revenue, and active users.

Roblox from Roblox Corporation experienced a steady fluctuation in weekly revenue, peaking at approximately $554K in mid-July and ending the quarter with $530K in the last week of September. Weekly downloads for the game saw significant highs and lows, with a notable peak of 68.7K in the final week of September. The game maintained a consistent user base, with weekly active users staying around 750K to 800K throughout the quarter.

PUBG MOBILE from Tencent Mobile International Limited showed impressive weekly revenue figures, hitting a high of $1.7M in mid-July. However, the revenue saw a decline towards the end of the quarter, with the lowest recorded at $777K in mid-September. Weekly downloads started strong at around 60K but saw a decline, reaching approximately 43K by the end of September. Active users remained relatively stable, averaging around 2M each week.

Call of Duty®: Mobile by Activision Publishing, Inc. had a mixed performance in terms of revenue, which peaked at $179K at the start of the quarter and dropped to a low of $77K in mid-September. Weekly downloads fluctuated between 22K and 35K, while active users showed a slight decline from 737K at the beginning of the quarter to around 626K by the end.

Among Us! by InnerSloth LLC had relatively modest weekly revenue, peaking at $2K in early August. The game saw a consistent number of weekly downloads, with a high of 34K in late August. However, weekly active users showed a downward trend, starting at 265K at the beginning of the quarter and dropping to 161K by the end of September.

Township from Playrix saw a gradual increase in weekly revenue, peaking at $58K in late August. Weekly downloads were stable, reaching a high of 28K in mid-August. The game’s weekly active users grew steadily, starting at 110K and ending the quarter at approximately 126K.

These performance trends highlight the dynamic nature of the mobile gaming market in the Middle East. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021